top tier: hot tea. peak gossip, wild stories, brutal roasting, etc.
mid tier: lukewarm tea. still decent gossip, but not quite as mind-blowing as hot tea
bad tier: bottled water. is packaged to look better than what it is, which is a basic, cheap, everyday take that everyone can agree with. (ex.: "here's a take. ted bundy is bad.")
shit tier: piss. a very very bad take. completely wrong, sometimes offensive, made by an asshole. (ex.: "murder is good," "[insert a transphobic, homophobic, racist, etc thing here]")
Every single DnD character I’ve had the pleasure of playing.
Starting from the left we have:
Mara Methusael, Scourge Aasimar Death Cleric
Nuria Abornazine, Tiefling Land Druid/Open Hand Monk
Iri Lumina, Phoenix Glamour Bard
Pali Therrowvine, Wood Elf Beast Master Ranger with her companion Hallowthorn, a three-eyed Borzoi
Pyxis Artinou, Protector Aasimar Light Cleric
you ever get attached to dnd characters u cant play
anyway this is carric hes a way of the sun soul monk and hes a fucking drow he cant even see the sun what a moron-
why do i always get stuck with grous who talk all the fuckin time during other peoples presentation like fucking??? shut up??????
no this is not at all influenced by the fact ive had 2 separate group projects set around that particular brand of cel shading why do u ask
unpopular opinion but if you pitch ur thing to me and say 'it looks like Telltale but-' im gonna have to stop you there bc my pussy is just too dry to continue
#early telltale had a particular reason why it went with that visual style and if try and shoehorn it in bc u thought it looked cool without consideration for the project ur on pls undo #also u look like an imitation1 note
lecturer: simple design is better design
my group at 90mph: so for this game you have to descend the circles of hell and we need a design for each boss and each boss has a token on them you have to present to open a gate and then to defeat the boss you have to commit the sin but then on some levels you have to give up your armour and some bosses you defeat non lethally apart from one of them at the end even though the theme of this is the fact ur not a nice person so overcomplicating it with player choice is completely meaningless and also at the end when you die some gargoyles ressurect you and create a mech suit for you and even though we said we based it off dragon age and dark souls we want it to look like Telltale games on a whim bc we're actually gonna tell the story through a graphic novel and all graphic novels look like Telltale and were somehow gonna do this in 3 months and present it in less than 12 minutes and-
#were concpet artists not game devs and story writers please im begging you all to stop expanding #we dont need to know what order the bosses come in or some shit were just pitching a concept with ART WE NEED ART AND KEY MOMENTS AND TURN AROUNDS WERE NOT GAME DEVS1 note